Grisbot Hoop Capture Challenge

Grisbot not only maneuvers, now it can capture and retrieve objects. At any rate, I’m thinking of making a hoop capture challenge. Roughly, the hook device and the capture operation look like this:

catcher a

catcher b

catcher c

catcher d

catcher e

Because the hook automatically captures the hoop, the user need simply program the course as before. To illustrate, here’s an example challenge:

catcher f

About engineerzero

Once and future engineer.
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