Monthly Archives: June 2010

Life without risers

Risers are the pressurized pipes which receive oil from the wellhead. The problem with my design is that I didn’t want there to be any pressure on the wellhead containment (ie, spillinator). So instead, I have an ROV (remote operated … Continue reading

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Memory Palaces and Virtual Reality

Recently, I read The Memory Palace of Matteo Ricci, which is about a sixteenth century Portugese monk who goes to China as a missionary. Why? That is, not why did he go to China but why did I read the … Continue reading

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Linear Analog Clock

We have round analog clocks and digital clocks, but I haven’t seen a linear analog clock. I think it sends a different psychological message to the viewer: that time is moving forward. Or at least, left to right.

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Spillinator Version 3

This design is somewhat downscaled from the earlier version but retains the essential features. The riser hook-up valves are on the side, and now they use the roof of the spillinator as a platform. The relief hatches are mounted on … Continue reading

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Spillinator Build

I’m going through a redesign phase on the oil spill housing. For convenience’s sake, I’ve decided to call it the ‘spillinator.’ Here are shown the first two levels. Note that these are 8’x20’x8.5′ intermodal shipping containers. In this design, there … Continue reading

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Capping the Oil Spill with Shipping Containers

The basic idea is to put a containment box over the oil well. The box is constructed from intermodal shipping containers (aka TEUs — twenty foot equivalent units). It can be assembled on the ocean floor. The TEUs can be … Continue reading

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Sketchup of lego soap dish model

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