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Monthly Archives: July 2010
Just a little test
I’m still running, right? Good. Just testing.
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PAI to cover the spill
I have been reading a book on Industrial Plastics, which describes the properties of several kinds of plastics. I have been considering this information in regard to covering the Gulf of Mexico floor with a layer of plastic to seal … Continue reading
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Spillinator Docking Ops
Here’s a refinement of the docking operation equipment concept. The docking mechanism has expanded into a funnel and there’s a guide post in front to help the ROV driver find the correct position. The ROV design has become more detailed, … Continue reading
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Working on spillinator video
Just a little status report — er, note. I have been working today on a spillinator video. This one goes to about two minutes. It’s got background music!
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Spillinator assembly, now with spill!
No spillinator is complete without a spill. Here’s my first attempt at spill portrayal.
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Spillinator Assembly
This picture illustrates the spillinator in mid-assembly. It reveals the interior cuts to the TEUs and shows how the ROVs can lower the TEUs into place. I added a prop housing to the rear of the ROVs and also put … Continue reading
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Tagged deepwater, deepwater horizon, horizon, oil spill, rov, sketchup, spillinator
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Sketchup graphics settings
I figured out how to change the background so that it looks sea-like. Also, I’m using PNG graphics here, so there’s no loss. That’s why the chimney looks sharper. For my next trick, I’m either going to do an x-ray … Continue reading
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Tagged deepwater, deepwater horizon, horizon, oil spill, rov, sketchup, spillinator
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Adding color
Submarines are yellow, hook-ups are orange, red is the relief hatch chimney, the docking platforms are green with white. The purpose of the coloring is to identify objects in the murky deep.
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Tagged deepwater, deepwater horizon, horizon, oil spill, rov, sketchup, spillinator
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