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Tag Archives: robotics
Grisbot: U-Turn Mode
The idea is to once again program the robot by holding it up to the computer screen — but this time by analog rather than digital communications. (I call this U-Turn Mode because of the U on the screen, but … Continue reading
Left and Right Blink Proximity Demo
Moore’s Law has been trumped, in that I have doubled the resolution of blink proximity in a single week. So what, you ask? Well, it means that the robot can now turn toward or away from obstacles. Or, even more … Continue reading
Flicker Object Detection
Can a small robot detect objects by flicking a light on and off? If so, then all I need to do in order to add object detection capability is add a small lamp to my robot at a cost of … Continue reading
Business Lessons from Chocolatier
Chocolatier is a business strategy simulation game where you are a chocolate maker in the nineteenth century. You travel around the world gathering ingredients and recipes, then have your factories make the chocolates, which you then travel around the world … Continue reading
Grisbot Light Above Two Demo
Here is a demo video of grisbot performing in ‘Light Above Two’ Mode. This could be the basis of a game, in which the object is to steer the robot as close to a marker as possible within a limited … Continue reading
Grisbot Design Studies
Would grisbot look nicer if the battery was enclosed? I was hoping that I could cut down on the acrylic, but it doesn’t look that way.
Grisbot ‘light above’ demo
In the ‘light above’ mode, when a flashlight is brought close enough to exceed user-specified light intensity (a), the robot will turn in place. When the flashlight is brought close enough to exceed user-specified light intensity (b), the robot will … Continue reading
Grisbot One-Click Screen Flash Communications Demo
Instead of needing three buttons clicked in order to ‘flash’ data, Grisbot now needs only one click. The only ‘tricky’ part is that when the robot’s LED blinks, you have to click at the same time.
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Tagged grisbot, one-click, robotics, screen flash communications
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Grisbot Idea Map
Based very closely on Mind Maps, the idea map is probably self-explanatory. I think up an idea for something grisbot could do, then another idea occurs to me, and I write that down with an arrow showing the lineage of … Continue reading
Hardware for Light Above Procedure
When I was at Big-Brained Superheroes on Monday, I noticed that the kids were aiming the flashlight at the robot from above. So why not have a light-following procedure that responds to light shined from above? After some somewhat sloppy … Continue reading